Year: 2017
Categories
tags
3DsMax Academic After Effects Android Augmented Reality Davinci Resolve Downloadable ENTI Fisherman's Games Multiplayer OBICEX Particles Photon Photoshop Post-Processing Premiere Production Professional Psychology Shaders Singular Void Substance Painter Terrain Unity Unreal Virtual Reality Vuforia WebGL
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Pinball – Augmented Reality – Unity
Augmented Reality project optimized for mobile devices, carried out with the help of Meritxell López and Mario Amador in the artistic and visual section.
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3D Platformer: Chalk Sky – Unity
This project was my first real-time 3D project. I was trying to make a 3D platform in Unity, from scratch, design, programming and visuals, individually. In this project I tried to experiment with real-time material editing, shaders and post processing.
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Chevrolet Camaro 3D Model & Render – 3DsMax
This project was mainly focused on layered modeling and rendering. It was about making a car in the most realistic way possible. In my case, I chose a Chevrolet Camaro. Here is the final render, layered & composited on photohsop.