Month: November 2017
Categories
tags
3DsMax Academic After Effects Android Augmented Reality Davinci Resolve Downloadable ENTI Fisherman's Games Multiplayer OBICEX Particles Photon Photoshop Post-Processing Premiere Production Professional Psychology Shaders Singular Void Substance Painter Terrain Unity Unreal Virtual Reality Vuforia WebGL
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3D Platformer: Chalk Sky – Unity
This project was my first real-time 3D project. I was trying to make a 3D platform in Unity, from scratch, design, programming and visuals, individually. In this project I tried to experiment with real-time material editing, shaders and post processing.