Year: 2018
Categories
tags
3DsMax Academic After Effects Android Augmented Reality Davinci Resolve Downloadable ENTI Fisherman's Games Multiplayer OBICEX Particles Photon Photoshop Post-Processing Premiere Production Professional Psychology Shaders Singular Void Substance Painter Terrain Unity Unreal Virtual Reality Vuforia WebGL
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Review – Sam & Max: Hit the Road
This is a work carried out for the subject of History of Video Games, taught in the degree of Interactive Digital Content at the ENTI university.
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Blade Runner 2048 style hall – Unreal Engine
In this project, they gave us a single premise, to create a scenario in Unreal. I decided to be inspired by many of the scenes from the movie Blade Runner 2048 to create this dystopian hallway.
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Advertising spot Doom for Switch – After Effects
This project tried to imitate a video game advertisement, introducing overlay effects with After Effects and Premiere. In my case I decided to make a parody ad of the port of Doom to the Switch, with the premise of being…
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FPS Online – Unity
In this project, carried out in collaboration with Victor Cobo, we tried to make a small P2P online minigame. Based on a first-person shooter system, you have to throw your opponents into the water and avoid falling yourself.
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Terrain Island – Unity
In this project I made a futuristic room from scratch, with PBR materials and advanced post-processing
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Virtual Reality Shooter Minigame – Unity
In this project, collaborating with Martí, who is seen playing the project in the video, and who helped me make the 3D models, we made a small minigame in Virtual Reality, a simple shooter about surviving against hordes of robots.In…
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Futuristic room – Unity
In this project I made a futuristic room from scratch, with PBR materials and advanced post-processing
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PC Android Demo – Unity
In this mini project, we were asked to build a computer virtually in pieces, and present it in the most realistic way possible on a low-performance machine such as a low-end Android phone. For the modeling I had the help…