2D Platformer: Hero’s Tower – Unity3D

This project was my first step into the world of video games. I was trying to make a 2D platform in Unity, from scratch, design, programming and visuals, individually.

A project started from the end of October 2016, until the end of 2016. In the first quarter of my first year in the higher cycle of Interactive Games and Environments.

Due to my poor knowledge of the tool at that time, I made my own physics system in conjunction with Unity’s collisions, I created my own particle systems from scratch and my own system to manage time and the pause menu.

Leave a Reply

Your email address will not be published. Required fields are marked *

You May Also Like