Tag: Substance Painter
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3DsMax Academic After Effects Android Augmented Reality Davinci Resolve Downloadable ENTI Fisherman's Games Multiplayer OBICEX Particles Photon Photoshop Post-Processing Premiere Production Professional Psychology Shaders Singular Void Substance Painter Terrain Unity Unreal Virtual Reality Vuforia WebGL
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Blade Runner 2048 style hall – Unreal Engine
In this project, they gave us a single premise, to create a scenario in Unreal. I decided to be inspired by many of the scenes from the movie Blade Runner 2048 to create this dystopian hallway.
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Futuristic room – Unity
In this project I made a futuristic room from scratch, with PBR materials and advanced post-processing
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PC Android Demo – Unity
In this mini project, we were asked to build a computer virtually in pieces, and present it in the most realistic way possible on a low-performance machine such as a low-end Android phone. For the modeling I had the help…
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Pinball – Augmented Reality – Unity
Augmented Reality project optimized for mobile devices, carried out with the help of Meritxell López and Mario Amador in the artistic and visual section.
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3D Platformer: Chalk Sky – Unity
This project was my first real-time 3D project. I was trying to make a 3D platform in Unity, from scratch, design, programming and visuals, individually. In this project I tried to experiment with real-time material editing, shaders and post processing.